
Super Rays
Cinematic god rays and sun shafts for focused, directional atmosphere in URP.
View on Unity ↗Focused editor tools and atmospheric URP effects for clearer scenes, faster workflows, and deliberate visual direction.


Cinematic god rays and sun shafts for focused, directional atmosphere in URP.
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Analytical height fog and volumetric lights for shaping depth in URP environments.
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A focused Unity editor tool for making scene hierarchy work easier to scan.
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A free pivot workflow tool for safer, more predictable scene layout edits.
View on Unity ↗Two sides of Unity production: shaping the scene people see and improving the editor work that gets it there.
Fog, haze, cloud shadows, and directional rays work best when each effect answers a different visual question.
Hierarchy, pivot, and layout tools support the small repeatable actions that add up across a project.
Practical guides explain the workflow before introducing a tool that may help.
Focused checks for atmosphere, organisation, and scene layout.

A practical way to separate atmospheric jobs in a Unity URP scene before you start tuning effects.
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Simple hierarchy habits that reduce search time and make scene ownership clearer for a team.
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How to reason about pivots, parent transforms, and repeatable placement before editing scene geometry.
Read tutorial →Browse the complete collection on the Unity Asset Store.